It's hard to define a "storyline" in an interactive, because storylines ought to have endings as well as beginnings and middles, and there are only a handful of branches that contain climaxes that feel like endings.
What I was trying to find were situations that could be described with a kind of log-line. This is who is involved and this is the basic situation that they find themselves in. Within those situations there will be typically be lots of variations, leading to lots of different outcomes. The last "storyline" above—
Will and his friends come under the domination of a schoolmate with plans for the masks.
—spins off into several radically different evolutions that continue in "The Wandering Stars." In some Will is a Stellae; in others he works for an organization that is fighting them. In some he is the friend and partner of an old classmate; in others he is the enemy and victim of that classmate. But all of the variations grow out of the situation that follows from "The Alteration of Jeremy Richards" , when Will and the masks get mixed up with that classmate. So I've just indicated that as a "storyline," though one with lots of different variations within it.
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