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Rated: XGC · Interactive · Action/Adventure · #2033164

The land of Skyrim in a vore state

This choice: Solitude  •  Go Back...
Chapter #5

Solitude

    by: Gongofknockout Author IconMail Icon
Solitude, the capital of Skyrim a rich and populous city, there will be no shortage of adventure here, and no shortage of gold either. The East Empire company maintains its Skyrim headquarters here, between pirates, bandits, and the Stormcloaks who control the ports connecting Solitude to Morrowind, they employ an extensive army of mercenaries and hidden agents to keep the flow of coin secure, doubtlessly you can find employment with them. The court of Jarl Elisif may also have use of you, so much of the holds resources have been put towards the war effort that it has become necessary to use adventurers to suppress the many bandit lords and other darker threats that prey upon the less defended regions of Haafingar, bounties and contracts can be found posted across the various markets and Inn of the city. Finally there are the merchants of Whiterun and Markarth, just as the East Empire Company battles piracy on the sea, the merchant caravans too face constant assault from Bandits and are often in need of mercenary guards to defend them, you're a little lightly armed and armoured for such a role but still capable. Where will you go?

You have the following choices:

*Pen*
1. The East Empire Company

2. To the Inns

*Pen*
3. To seek out caravans at the market

*Pen* indicates the next chapter needs to be written.
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